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    This was the first version after the progress was reset for every player. It introduced a lot of new features and changes:[edit source]

    • 2 New Elements: Light and Dark. These elements are exclusive to Legendary dragons.
    • New Dragon rarity: Legendary
    • 21 new dragons, all of which are Epic or Legendary, putting the total dragon number at 63. Many Epic dragons can't be obtained by breeding, which is new to the game too. New dragons are:



    • Dragon stats, attacks, and in some cases rarity was adjusted
    • 2 new elemental crystals: Dusk and Dawn Crystals corresponding to Dark and Light elements respectively.
    • 6 old elemental crystals were renamed: They are Vein, Scorch, Wave, Thunderclap, Clay, and Blades Crystals for Nature, Fire, Water, Electric, Earth and Metal elements respectively.
    • New Dragon Index look (see below): dragon tiles were resized to show a part of dragon official art instead of only the heads used in the profile pictures.
    • 3 new Habitats: Light, Dark, and Sacred Habitat (Sacred habitat can house all elements of dragons but costs gems)
    • 10 new buildings to buy from the Shop: Treasure Statue, Statue of Magic, Wealth Statue, Statue of Time, Harvest Statue, Craftsman Statue, Statue of Fertility, Dream Orchard, Light Tower, and Dark Tower.
    • Worker's Hut limit was reduced to 2
    • New section in the Shop: Dragonbrand Chests. From here players can receive 1 random dragonbrand chest every day or buy better ones with gems.
    • New Battle Mode: Forest Of the Sprites. The mode resets every couple of days. Every round has 2 elements restriction (picked only from 6 elements of primary dragons) setting which dragons can be used in the forest. There are 10 Levels taking place in a grid environment covered with grass. Players use the rechargeable steps (max of 30) to uncover what's behind the grass, to either gain Food, Gold, Ore (special currency), get a potion or a chest, or uncover a trap, an enemy, healing springs, or a cage that let's the player pick up a support dragon for the rest of the round. As in the Mystic Mountain, both player and enemy dragons remain damaged after the battle ends.
    • If dragon in battle has a debuff, it's desciption can be viewed during it's turn
    • Objectives that can be completed for rewards
    • Dragon Pact subscription that grants additional benefits for a month
    • Bonuses panel where players can buy content packs and open free ones
    • A special offer that gives a free Epic Fairy dragon for a first purchase
    • 2 new player profile frames
    • Notification circle appearing on Social button if any of the Friend Assist slots is empty
    • Alliance notification icon appearing when there are new applicants and a player has high enough rank to accept them
    • Dragonbrand Shop moved from Sacred Altar to the Forest of the Sprites
    • Dragonbrand Index in Sacred Altar, showing all kind of Dragonbrand the player has collected and their bonuses
    • 5 New Dragonbrand types: Bully, Hoarder, Jammu, Amir, and Schiff
    • Old Dragonbrand have been redesigned: Their icons (previously based on runes) have been changed to more picture-like depictions, and their set bonuses were re-balanced.
    • Spacetime Rift stages increased from 10 to 15
    • Arena Tickets replenish 1 hour each instead of 30 minutes
    • In the Ruins, category icons are shown on the dragon icons to ease picking dragons for an expedition
    • Alliance Warfare button from the alliance menu was deleted
    • Limit on Friendship Points collected daily. The limit is lower than the maximum number of friends a player can have
    • A slight change to Dragontamer Market, making the orders no longer being for a Common, Uncommon and Rare dragons but Uncommon, Rare and Epic instead. Dusk and Dawn Crystals added to the Market Shop alongside dragon pieces.
    • A new chat tab: "Friend". In this tab players can chat directly with one player. All conversations are saved and collapsed. They can be either deleted or uncollapsed, which opens up the chat. Message cooldown that applies to other chats isn't present in this mode.
    • Push notifications were added, which notify the player about completed breeding, hatching, gold collection and many more. Players can adjust which events they want to be notified about from the in-game menu.
    • Ability to log-in with Google or Bekko, making it possible to synchronize progress between multiple devices
    • Server choosing from the log-in menu. Only 1 server (Genesis) was available at launch, but it was stated that more will come at a later date


    It's worth noting, that with arrival of this version a login problem has appeared, which caused infinite loading on a loading screen in most cases of entering the game. It also caused "lagging" while collecting resources and not reacting to imputs. The only solution players found was closing the game and trying to log in again. In some cases it took more than 10 tries to enter the game.

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